Question 1 · choose 1
A multiplayer game uses a custom UDP protocol. Game servers run behind Network Load Balancers in three AWS Regions. Players worldwide need fast entry onto the AWS network, two fixed IP addresses to allow-list, and failover between Regions that does not depend on DNS. Which solution meets these requirements?
- AAWS Global Accelerator with an endpoint group for each Region's load balancer
- BAmazon CloudFront with the three Network Load Balancers configured as origins
- CAmazon Route 53 latency-based routing that points to the three load balancers
- DAn Application Load Balancer in each Region with cross-zone load balancing on
Show the answer and why
AAWS Global Accelerator with an endpoint group for each Region's load balancer
Correct
Global Accelerator gives two static anycast IP addresses, supports UDP listeners, and reroutes to healthy Regional endpoints without DNS changes.
BAmazon CloudFront with the three Network Load Balancers configured as origins
Incorrect
CloudFront distributes static and dynamic web content. It does not carry a custom UDP protocol to game servers.
CAmazon Route 53 latency-based routing that points to the three load balancers
Incorrect
Latency routing answers DNS queries with a Region's load balancer, so players get no fixed pair of addresses, and failover happens through DNS.
DAn Application Load Balancer in each Region with cross-zone load balancing on
Incorrect
An Application Load Balancer handles HTTP and HTTPS inside one Region; it neither carries UDP nor spans Regions.
Static anycast IPs, UDP and health-based routing across Regions are Global Accelerator features. CloudFront is for web content.
AWS documentation